Schedule
for Reckoning
Also, a chance to see what you've missed with our
Past Events.
2003
December
December
12, 2003
Game 2.5: Calm + Party
Time:
6 PM (Game will run until about 9, party until whenever)
Place: Eric and Derek's Aparthment - College Park, MD
Tentative Cost: Free, but please bring stuff for party
Evite: http://www.evite.com/emjohn@wam.umd.edu/reckoning2003
2004
January
17, 2004
Game 3: Mortality
February
21, 2004
Game 4: Asylum
March
27, 2004
Game 5: TBA
April
17, 2004
Game 6: TBA
May
1, 2004
Game 7: Tentative Outsourced Game
June
5-6, 2004 (Overnight Hopefully)
Game 8: Call of the Wild
July
3, 2004
Game 8.5: BGE + Party
August
7, 2004
Game 9: Sacrilege (Season Finale)
Past
Events
August
August
3, 2003
Character Creation Party
Time:
3:00 PM - ?
Place: Eric's Apartment - College Park, MD
Cost: Nothing! Food/drink donations kindly accepted,
though.
This
is your chance to corner GMs and ask questions you have about the
game. More importantly, we'll be helping people create characters
for the game, so you'll be ready for the start of the campaign.
If
you plan on being there, please say so on our Evite,
so we know how many people to expect.
September
September
20, 2003
Game 1: Angels
Runtime:
6 hours
Place: College Park, MD
Tentative Cost: $0 - $5
An
unexpected invitation from an unknown host. A chance to meet others
who see as you do. Be there from the beginning and see how it all
starts, with Angels.
October
October
18, 2003
Game 1.5: Jim Bob's Problem BGE
Time:
Evening start, 5 or 6 PM probably
Place: The Thompson Household - Barnesville, MD
Cost: free
An
opportunity for team-building, markmanship practice, and a chance
to solve Jim Bob's Problem.
November
November
15, 2003
Game 2: Sacrifice
Time:
Afternoon/early evening until midnight-ish
Place: University of Maryland - College Park, MD
Tentative Cost: $5
Evite: http://www.evite.com/dreamstruck@hotmail.com/sacrifice
Given
the location of the game, you can probably guess why you're going
to be there. More details will be coming in-character soon, though.
|